StatRankings
An NFL & NBA statistics platform built from a blank repository to compete against established players — fast, stable, and cheap to run.
- <300msAPI responses
- 400+stats per game
- <$600/modev + production on AWS
Where they started
StatRankings entered a market where the incumbents had years of head start and deep archives. For a new entrant, the bar was unforgiving: the data had to be deeper, the site had to be faster, and it could not go down on a game day — the exact moment traffic peaks.
There was no legacy system here. This was a build from scratch, which meant every architectural decision was ours to get right the first time.
What we built
- A statistics platform covering 26 years of NFL & NBA data, with 400+ statistics per game.
- An API designed for the read-heavy access pattern of stats browsing — responses under 300ms.
- Site loads under 2 seconds, held through peak game days.
- Infrastructure sized to reality: development and production environments together run under $600/month on AWS.
The cost figure is not a footnote. Early-stage products die from burn as often as from downtime. An architecture that stays fast at that price is the same discipline that keeps it fast at scale.
Results
- ClientStatRankings
- EngagementBuild from scratch
- DomainNFL & NBA statistics
- Data26 years, 400+ stats per game
- UptimeZero downtime across 8+ months
- Infra costUnder $600/month on AWS
Building something new against incumbents?
The first version can be built on architecture that survives the next stage. Ours are.